Design is a Game  1 :: 2 :: 3
Umeå - Sonderborg, 2006 :: previous project :: next project


Inspiration :: Cooperation :: Play


The inspiration for our game came from natural play. After one day of work some of us
decided to build a tower as high as possible with wooden blocks. This goal attracted
other students passing by that joined and cheered spontaneously. The motivation was
there. We needed now to establish collaboration and we turned to handicapping or creating
problems. Each of the players should have a disability that would drive them to collaborate.
Then they should switch roles after each session so that each player could experience all
the roles. :: previous project :: next project